GS: Add support for 16bit PSMCT16 textures
* This is pretty similar to the previous commit but it adds support for 16bit textures. Currently they use different functions but I plan to switch to templates. First step to this is abstracting format specific configuration variables into a seperate struct. * Also fix minor bugs in the PSMCT32 texture writing.
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- CMakeLists.txt 2 additions, 1 deletionCMakeLists.txt
- src/cpu/ee/ee.cc 15 additions, 0 deletionssrc/cpu/ee/ee.cc
- src/cpu/ee/ee.h 1 addition, 1 deletionsrc/cpu/ee/ee.h
- src/gs/gs.cc 28 additions, 13 deletionssrc/gs/gs.cc
- src/gs/gs.h 0 additions, 17 deletionssrc/gs/gs.h
- src/gs/gs_regs.h 0 additions, 52 deletionssrc/gs/gs_regs.h
- src/gs/gsvram.cc 98 additions, 0 deletionssrc/gs/gsvram.cc
- src/gs/gsvram.h 27 additions, 40 deletionssrc/gs/gsvram.h
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